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» A Stochastic Algorithm for 3D Scene Segmentation and Reconst...
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TCSV
2010
12 years 11 months ago
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
Abstract--Real-time stereo vision is attractive in many applications like robot navigation and 3D scene reconstruction. Data parallel platforms, e.g. GPU, is often used for real-ti...
Wei Yu, Tsuhan Chen, Franz Franchetti, James C. Ho...
ICCS
2007
Springer
13 years 10 months ago
High Quality Surface Mesh Generation for Multi-physics Bio-medical Simulations
Abstract. Manual surface reconstruction is still an everyday practice in applications involving complex irregular domains necessary for modeling biological systems. Rapid developme...
Dominik Szczerba, Robert H. P. McGregor, Gá...
SIGGRAPH
1996
ACM
13 years 8 months ago
Simulating Facial Surgery Using Finite Element Models
This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...
ECCV
2002
Springer
14 years 6 months ago
Parsing Images into Region and Curve Processes
Abstract. Natural scenes consist of a wide variety of stochastic patterns. While many patterns are represented well by statistical models in two dimensional regions as most image s...
Zhuowen Tu, Song Chun Zhu
GIS
2008
ACM
14 years 5 months ago
Fast and extensible building modeling from airborne LiDAR data
This paper presents an automatic algorithm which reconstructs building models from airborne LiDAR (light detection and ranging) data of urban areas. While our algorithm inherits t...
Qian-Yi Zhou, Ulrich Neumann