We propose the linear axis, a new skeleton for polygonal shapes. It is related to the medial axis and the straight skeleton, being the result of a wavefront propagation process. Th...
A new precision vectorization method has been developed for building centerlines of plain shapes. First a dense skeleton is computed. Centerlines are obtained as a subset of branc...
We present a new algorithm to compute motorcycle graphs. It runs in O(n √ n log n) time when n is the number of motorcycles. We give a new characterization of the straight skele...
This paper presents an algorithm for generating the Medial Axis Transform(MAT) of 3D objects with free-form boundaries. The algorithm proposed uses the exact representation of the...
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...