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» A Summary of the Twenty-Ninth AAAI Conference on Artificial ...
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AIM
2005
13 years 4 months ago
General Game Playing: Overview of the AAAI Competition
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
AI
2005
Springer
13 years 10 months ago
Planning for a Mobile Robot to Attend a Conference
The AAAI Mobile Robot Challenge requires robots to start from the entrance of the conference site, find their own way to the registration desk, socially interact with people and p...
Eric Beaudry, Froduald Kabanza, François Mi...
MRC
2003
134views Robotics» more  MRC 2003»
13 years 6 months ago
ButlerBot: The Robotic Butler
ButlerBot is a robotic butler created to cater to people’s questions at the International Joint Conference on Artificial Intelligence (IJCAI) 2003 conference and to escort peopl...
Diana David, Zion Adika, Liu Yang, Vitaly Bokser, ...

Publication
208views
13 years 9 months ago
Tolerable Manipulability in Dynamic Assignment without Money
We study a problem of dynamic allocation without money. Agents have arrivals and departures and strict preferences over items. Strategyproofness requires the use of an arriva...
James Zou, Sujit Gujar, and David C. Parkes
AAAI
2010
13 years 6 months ago
Progress on Agent Coordination with Cooperative Auctions
Auctions are promising decentralized methods for teams of agents to allocate and re-allocate tasks among themselves in dynamic, partially known and time-constrained domains with p...
Sven Koenig, Pinar Keskinocak, Craig A. Tovey