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COMPGEOM
2009
ACM
13 years 11 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
VIS
2007
IEEE
235views Visualization» more  VIS 2007»
14 years 6 months ago
Efficient Surface Reconstruction using Generalized Coulomb Potentials
We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...
Andrei C. Jalba, Jos B. T. M. Roerdink
WACV
2005
IEEE
13 years 10 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
CGF
2008
98views more  CGF 2008»
13 years 4 months ago
Surface Reconstruction from Unorganized Point Data with Quadrics
We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
Marek Vanco, Bernd Hamann, Guido Brunnett
SIBGRAPI
2003
IEEE
13 years 10 months ago
Moving Least Squares Multiresolution Surface Approximation
We describe a new method for surface reconstruction based on unorganized point clouds without normals. We also present a new algorithm for refining the inital triangulation. The o...
Boris Mederos, Luiz Velho, Luiz Henrique de Figuei...