Sciweavers

1317 search results - page 2 / 264
» A Technique for Constructing Developable Surfaces
Sort
View
ENGL
2008
97views more  ENGL 2008»
13 years 5 months ago
Hybrid Surface Reconstruction Technique for Automotive Applications
Reverse engineering has become a viable technique to create a 3D virtual model of an existing physical object. It enables the reconstruction of body surfaces to create a suitable C...
Gregory M. Lecrivain, Ian F. Kennedy, Arezki Slaou...
SGP
2007
13 years 8 months ago
Developable surfaces from arbitrary sketched boundaries
Developable surfaces are surfaces that can be unfolded into the plane with no distortion. Although ubiquitous in our everyday surroundings, modeling them using existing tools requ...
Kenneth Rose, Alla Sheffer, Jamie Wither, Marie-Pa...
TABLETOP
2006
IEEE
13 years 11 months ago
Gesture Registration, Relaxation, and Reuse for Multi-Point Direct-Touch Surfaces
Freehand gestural interaction with direct-touch computation surfaces has been the focus of significant research activity recently. While many interesting gestural interaction tech...
Mike Wu, Chia Shen, Kathy Ryall, Clifton Forlines,...
PG
2002
IEEE
13 years 10 months ago
Interactive Visualization of Non-Manifold Implicit Surfaces Using Pre-Integrated Volume Rendering
We present an interactive method of visualizing both manifold and non-manifold implicit surfaces. The implicit surfaces are directly visualized at interactive frame rates independ...
Shuntaro Yamazaki, Kiwamu Kase, Katsushi Ikeuchi
SIGGRAPH
1998
ACM
13 years 9 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong