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ICPR
2006
IEEE
14 years 5 months ago
A Texture Based Matching Approach for Automated Assembly of Puzzles
The puzzle assembly problem has many application areas such as restoration and reconstruction of archeological findings, repairing of broken objects, solving jigsaw type puzzles, ...
Mahmut Samil Sagiroglu, Aytül Erçil
ICDAR
2009
IEEE
13 years 11 months ago
A Survey of Techniques for Document and Archaeology Artefact Reconstruction
An automated assembling of shredded/torn documents (2D) or broken pottery (3D) will support philologists, archaeologists and forensic experts. An automated solution for this task ...
Florian Kleber, Robert Sablatnig
DAGM
2001
Springer
13 years 9 months ago
A New Contour-Based Approach to Object Recognition for Assembly Line Robots
A complete processing chain for visual object recognition is described in this paper. The system automatically detects individual objects on an assembly line, identifies their typ...
Markus Suing, Lothar Hermes, Joachim M. Buhmann
CGF
2004
86views more  CGF 2004»
13 years 4 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
ESTIMEDIA
2006
Springer
13 years 8 months ago
Use of a Bit-true Data Flow Analysis for Processor-Specific Source Code Optimization
Nowadays, key characteristics of a processor's instruction set are only exploited in high-level languages by using inline assembly or compiler intrinsics. Inserting intrinsic...
Heiko Falk, Jens Wagner, André Schaefer