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» A Video Motion Capture System for Interactive Games
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MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 6 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
CGVR
2006
13 years 6 months ago
Software and Methods for Motion Capture and Tracking in Animation
ended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable ges...
Joan V. Condell, George Moore, John Moore
ACMACE
2009
ACM
13 years 8 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
CGF
2007
139views more  CGF 2007»
13 years 4 months ago
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
In this paper, we propose an online motion capture marker labeling approach for multiple interacting articulated targets. Given hundreds of unlabeled motion capture markers from m...
Qian Yu, Qing Li, Zhigang Deng
CHI
2008
ACM
14 years 5 months ago
Improving meeting capture by applying television production principles with audio and motion detection
Video recordings of meetings are often monotonous and tedious to watch. In this paper, we report on the design, implementation and evaluation of an automated meeting capture syste...
Abhishek Ranjan, Jeremy P. Birnholtz, Ravin Balakr...