As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
This paper presents an activity recognition approach based on the tracking of a specific human actor’s current object manipulation actions, complemented by two kinds of situation...
Dipak Surie, Thomas Pederson, Fabien Lagriffoul, L...
Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...