A world model for ubiquitous computing environments is presented. It can be dynamically organized like a tree based on geographical containment, such as in a user-room-floor-build...
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Learning from experience is a basic task of human brain that is not yet fulfilled satisfactorily by computers. Therefore, in recent years to cope with this issue, bio-inspired app...
This paper presents “ConServ1 ”, a web service for context management. ConServ allows smart spaces to access user’s context data according to user-defined policies. This we...