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GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
13 years 10 months ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens
JSYML
2010
114views more  JSYML 2010»
13 years 3 months ago
The Ackermann functions are not optimal, but by how much?
By taking a closer look at the construction of an Ackermann function we see that between any primitive recursive degree and its Ackermann modification there is a dense chain of p...
Harold Simmons