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ASPLOS
2011
ACM
12 years 8 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...
IPPS
2003
IEEE
13 years 10 months ago
A Framework for Portable Shared Memory Programming
Widespread adaptation of shared memory programming for High Performance Computing has been inhibited by a lack of standardization and the resulting portability problems between pl...
Martin Schulz, Sally A. McKee
IEEEPACT
2007
IEEE
13 years 11 months ago
Performance Portable Optimizations for Loops Containing Communication Operations
Effective use of communication networks is critical to the performance and scalability of parallel applications. Partitioned Global Address Space languages like UPC bring the pro...
Costin Iancu, Wei Chen, Katherine A. Yelick
MICRO
2009
IEEE
113views Hardware» more  MICRO 2009»
13 years 11 months ago
Portable compiler optimisation across embedded programs and microarchitectures using machine learning
Building an optimising compiler is a difficult and time consuming task which must be repeated for each generation of a microprocessor. As the underlying microarchitecture changes...
Christophe Dubach, Timothy M. Jones, Edwin V. Boni...
PLDI
2012
ACM
11 years 7 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...