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» A computer game using galvanic skin response
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IWEC
2003
13 years 6 months ago
A computer game using galvanic skin response
Shigeru Sakurazawa, Naofumi Yoshida, Nagisa Muneka...
ISWC
2006
IEEE
13 years 11 months ago
ActionGSR: A Combination Galvanic Skin Response-Accelerometer for Physiological Measurements in Active Environments
The galvanic skin response (GSR), also known as electrodermal response, measures changes in electrical resistance across two regions of the skin. Galvanic skin response can measur...
Tracy L. Westeyn, Peter Presti, Thad Starner
CHI
2007
ACM
14 years 5 months ago
Galvanic skin response (GSR) as an index of cognitive load
Eric H. C. Choi, Fang Chen, Natalie Ruiz, Ronnie T...
ICMI
2004
Springer
128views Biometrics» more  ICMI 2004»
13 years 10 months ago
GroupMedia: distributed multi-modal interfaces
In this paper, we describe the GroupMedia system, which uses wireless wearable computers to measure audio features, headmovement, and galvanic skin response (GSR) for dyads and gr...
Anmol Madan, Ron Caneel, Alex Pentland
FPLAY
2008
13 years 6 months ago
Flow and immersion in first-person shooters: measuring the player's gameplay experience
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
Lennart Nacke, Craig A. Lindley