We describe the design process of an affective control toy, named SenToy, used to control a synthetic character in a computer game. SenToy allows players1 to influence the emotion...
The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they ...
Frank Dylla, Alexander Ferrein, Gerhard Lakemeyer,...
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
Computational social choice is a new discipline currently emerging at the interface of social choice theory and computer science. It is concerned with the application of computati...
Programmes in “Software Engineering” have become a source of contention in many universities. Computer Science departments, many of which have used that phrase to describe ind...