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FGR
2000
IEEE
141views Biometrics» more  FGR 2000»
13 years 9 months ago
Multiple Cues used in Model-Based Human Motion Capture
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...
Thomas B. Moeslund, Erik Granum
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 8 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
ARTMED
2008
108views more  ARTMED 2008»
13 years 5 months ago
Drinking from the firehose of experience
The problem of consciousness has captured the imagination of philosophers, neuroscientists, and the general public, but has received little attention within AI. However, concepts ...
Benjamin Kuipers
HRI
2011
ACM
12 years 8 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...