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» A conceptual model for video games and interactive media
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CVDB
2004
ACM
13 years 9 months ago
Event-Based Modeling and Processing of Digital Media
Capture, processing, and assimilation of digital media-based information such as video, images, or audio requires a unified framework within which signal processing techniques and...
Rahul Singh, Zhao Li, Pilho Kim, Derik Pack, Rames...
ACMACE
2007
ACM
13 years 8 months ago
Serious video game effectiveness
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Wee Ling Wong, Cuihua Shen, Luciano Nocera, Eduard...
IE
2007
13 years 5 months ago
Sam Fisher versus Immanuel Kant: the ethics of interactive media
This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
Scott Beattie
DIGRA
2005
Springer
13 years 10 months ago
Canadian Content in Video Games
This paper investigates the culture being reflected in video games produced in Canada, from the perspective of Canada being one of the world's leading producers of video game...
Leonard Paul
CHI
2007
ACM
14 years 4 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...