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3DPVT
2006
IEEE
233views Visualization» more  3DPVT 2006»
13 years 11 months ago
Scanline Optimization for Stereo on Graphics Hardware
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea ...
Christopher Zach, Mario Sormann, Konrad F. Karner
CGF
2005
136views more  CGF 2005»
13 years 4 months ago
Practical CFD Simulations on Programmable Graphics Hardware using SMAC
The explosive growth in integration technology and the parallel nature of rasterization-based graphics APIs changed the panorama of consumer-level graphics: today, GPUs are cheap,...
Carlos Eduardo Scheidegger, João Luiz Dihl ...
ISVC
2005
Springer
13 years 10 months ago
Toward Real Time Fractal Image Compression Using Graphics Hardware
Abstract. In this paper, we present a parallel fractal image compression using the programmable graphics hardware. The main problem of fractal compression is the very high computin...
Ugo Erra
SI3D
2006
ACM
13 years 10 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
ASPLOS
2010
ACM
13 years 11 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee