In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
In cluster-based storage systems, the metadata server cluster must be able to adaptively distribute responsibility for metadata to maintain high system performance and long-term l...
: Nowadays, while large-sized multimedia objects are becoming very popular throughout the Internet, one of the important issues appears to be the acceleration of content delivery n...
Publish/Subscribe systems have become a prevalent model for delivering data from producers (publishers) to consumers (subscribers) distributed across wide-area networks while decou...
Abhishek Gupta, Ozgur D. Sahin, Divyakant Agrawal,...