We address the problem of tracking points in dense vector fields. Such vector fields may come from computational fluid dynamics simulations, environmental monitoring sensors, o...
Liefei Xu, H. Quynh Dinh, Eugene Zhang, Zhongzang ...
Abstract. This paper presents a technique for estimating the threedimensional velocity vector field that describes the motion of each visible scene point (scene flow). The techniqu...
Andreas Wedel, Clemens Rabe, Tobi Vaudrey, Thomas ...
In this paper we present an extended critical point concept which allows us to apply vector field topology in the case of unsteady flow. We propose a measure for unsteadiness wh...
Raphael Fuchs, Jan Kemmler, Benjamin Schindler, J&...
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...