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» A fast and accurate light reflection model
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ECCV
2008
Springer
14 years 7 months ago
Belief Propagation with Directional Statistics for Solving the Shape-from-Shading Problem
The Shape-from-Shading [SfS] problem infers shape from reflected light, collected using a camera at a single point in space only. Reflected light alone does not provide sufficient ...
Tom S. F. Haines, Richard C. Wilson
VG
2001
13 years 6 months ago
Splatting with Shadows
In this paper we describe an efficient approach to add shadows to volumetric scenes. The light emitted by the lightsource is properly attenuated by the intervening volumetric struc...
Manjushree Nulkar, Klaus Mueller
CIMAGING
2009
184views Hardware» more  CIMAGING 2009»
13 years 6 months ago
Fast space-varying convolution and its application in stray light reduction
Space-varying convolution often arises in the modeling or restoration of images captured by optical imaging systems. For example, in applications such as microscopy or photography...
Jianing Wei, Guangzhi Cao, Charles A. Bouman, Jan ...
TOG
2008
127views more  TOG 2008»
13 years 5 months ago
Hair photobooth: geometric and photometric acquisition of real hairstyles
We accurately capture the shape and appearance of a person's hairstyle. We use triangulation and a sweep with planes of light for the geometry. Multiple projectors and camera...
Sylvain Paris, Will Chang, Oleg I. Kozhushnyan, Wo...
CGF
2008
140views more  CGF 2008»
13 years 5 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu