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» A fast and accurate light reflection model
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CGF
2006
132views more  CGF 2006»
13 years 6 months ago
Verification of Physically Based Rendering Algorithms
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...
ECCV
2002
Springer
14 years 8 months ago
Diffuse-Specular Separation and Depth Recovery from Image Sequences
Specular reflections present difficulties for many areas of computer vision such as stereo and segmentation. To separate specular and diffuse reflection components, previous approa...
Stephen Lin, Yuanzhen Li, Sing Bing Kang, Xin Tong...
CVPR
2009
IEEE
15 years 12 days ago
(De) Focusing on Global Light Transport for Active Scene Recovery
Most active scene recovery techniques assume that a scene point is illuminated only directly by the illumination source. Consequently, global illumination effects due to inter-refl...
Li Zhang, Mohit Gupta, Srinivasa G. Narasimhan, Yu...
TVCG
2008
128views more  TVCG 2008»
13 years 6 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
DAC
2002
ACM
14 years 7 months ago
A fast optical propagation technique for modeling micro-optical systems
As designers become more aggressive in introducing optical components to micro-systems, rigorous optical models are required for system-level simulation tools. Common optical mode...
Timothy P. Kurzweg, Steven P. Levitan, Jose A. Mar...