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NPAR
2004
ACM
13 years 11 months ago
Hardware-determined feature edges
Algorithms that detect silhouettes, creases, and other edge based features often perform per-edge and per-face mesh computations using global adjacency information. These are unsu...
Morgan McGuire, John F. Hughes
MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
13 years 11 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
CVPR
2007
IEEE
14 years 8 months ago
Layered Graph Match with Graph Editing
Many vision tasks are posed as either graph partitioning (coloring) or graph matching (correspondence) problems. The former include segmentation and grouping, and the latter inclu...
Liang Lin, Song Chun Zhu, Yongtian Wang
CORR
2012
Springer
230views Education» more  CORR 2012»
12 years 1 months ago
RT-SLAM: A Generic and Real-Time Visual SLAM Implementation
Abstract. This article presents a new open-source C++ implementation to solve the SLAM problem, which is focused on genericity, versatility and high execution speed. It is based on...
Cyril Roussillon, Aurélien Gonzalez, Joan S...
SIAMIS
2010
378views more  SIAMIS 2010»
13 years 27 days ago
Global Interactions in Random Field Models: A Potential Function Ensuring Connectedness
Markov random field (MRF) models, including conditional random field models, are popular in computer vision. However, in order to be computationally tractable, they are limited to ...
Sebastian Nowozin, Christoph H. Lampert