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» A general method for human activity recognition in video
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IUI
2006
ACM
13 years 10 months ago
Interactive learning of structural shape descriptions from automatically generated near-miss examples
Sketch interfaces provide more natural interaction than the traditional mouse and palette tool, but can be time consuming to build if they have to be built anew for each new domai...
Tracy Hammond, Randall Davis
SIGDOC
2005
ACM
13 years 10 months ago
User-centred design and evaluation of ubiquitous services
Theoretical and technological progress has revived the interest in the design of services for the support of co-located human-human communication and collaboration, witnessing the...
Rahat Iqbal, Janienke Sturm, Olga A. Kulyk, Jimmy ...
VRST
2003
ACM
13 years 10 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
BMCBI
2008
132views more  BMCBI 2008»
13 years 4 months ago
Exon level integration of proteomics and microarray data
Background: Previous studies comparing quantitative proteomics and microarray data have generally found poor correspondence between the two. We hypothesised that this might in par...
Danny A. Bitton, Michal J. Okoniewski, Yvonne Conn...
GROUP
2010
ACM
13 years 2 months ago
Enhancing group recommendation by incorporating social relationship interactions
Group recommendation, which makes recommendations to a group of users instead of individuals, has become increasingly important in both the workspace and people's social acti...
Mike Gartrell, Xinyu Xing, Qin Lv, Aaron Beach, Ri...