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ICMI
2004
Springer
129views Biometrics» more  ICMI 2004»
13 years 10 months ago
Multimodal transformed social interaction
Understanding human-human interaction is fundamental to the long-term pursuit of powerful and natural multimodal interfaces. Nonverbal communication, including body posture, gestu...
Matthew Turk, Jeremy N. Bailenson, Andrew C. Beall...
CGIM
2003
13 years 6 months ago
Incorporating VR Databases into AI Knowledge Representations: A Framework for Intelligent Graphics Applications
This article presents a framework for incorporating commonly used VR (Virtual Reality) databases for graphics and physics simulation into an AI (Artificial Intelligence) knowledg...
Marc Erich Latoschik, M. Schilling
GRAPHITE
2004
ACM
13 years 10 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
GW
2003
Springer
151views Biometrics» more  GW 2003»
13 years 10 months ago
Evaluating Multimodal Interaction Patterns in Various Application Scenarios
In this work, we present the results of a comparative user study evaluating multimodal user interactions with regard to two different operation scenarios: a desktop Virtual-Reality...
Frank Althoff, Gregor McGlaun, Manfred K. Lang, Ge...
ICMI
2010
Springer
189views Biometrics» more  ICMI 2010»
13 years 3 months ago
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
Julie Rico, Stephen A. Brewster