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EUROPAR
2009
Springer
14 years 11 days ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
EGC
2005
Springer
13 years 11 months ago
A Service Oriented Architecture for Decision Making in Engineering Design
Abstract. Decision making in engineering design can be effectively addressed by using genetic algorithms to solve multi-objective problems. These multi-objective genetic algorithm...
Alex Shenfield, Peter J. Fleming
PREMI
2005
Springer
13 years 11 months ago
Artificial Neural Network Engine: Parallel and Parameterized Architecture Implemented in FPGA
In this paper we present and analyze an artificial neural network hardware engine, its architecture and implementation. The engine was designed to solve performance problems of the...
Milene Barbosa Carvalho, Alexandre Marques Amaral,...
IPPS
2005
IEEE
13 years 11 months ago
Parallelization of Direct Algorithms using Multisplitting Methods in Grid Environments
The goal of this paper is to introduce a new approach to the building of efficient distributed linear system solvers. The starting point of the results of this paper lies in the ...
Jacques M. Bahi, Raphaël Couturier
EUROPAR
2003
Springer
13 years 11 months ago
Two Dimensional Airfoil Optimisation Using CFD in a Grid Computing Environment
In this paper, a two-dimensional airfoil shape optimisation problem is investigated using CFD within a grid computing environment (GCE) implemented in Matlab. The feature-based par...
Wenbin Song, Andy J. Keane, M. Hakki Eres, Graeme ...