A well-known color constancy method is based on the GreyWorld assumption i.e. the average reflectance of surfaces in the world is achromatic. In this article we propose a new hypo...
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
—Cast shadows can be significant in many computer vision applications, such as lighting-insensitive recognition and surface reconstruction. Nevertheless, most algorithms neglect ...
Ravi Ramamoorthi, Melissa L. Koudelka, Peter N. Be...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
Object tracking is viewed as a two-class 'one-versusrest' classification problem, in which the sample distribution of the target is approximately Gaussian while the back...
Xiaoqin Zhang, Weiming Hu, Stephen J. Maybank, Xi ...