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CG
2005
Springer
13 years 4 months ago
A hierarchical sampling approach for polygonizing variational implicit surfaces
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
Alvaro Cuno, Claudio Esperança, Antonio A. ...
TOG
2002
128views more  TOG 2002»
13 years 4 months ago
Modelling with implicit surfaces that interpolate
We introduce new techniques for modelling with interpolating implicit surfaces. This form of implicit surface was first used for problems of surface reconstruction [24] and shape ...
Greg Turk, James F. O'Brien
ICIP
2000
IEEE
14 years 5 months ago
Hierarchical Representation and Coding of Surfaces Using 3D Polygon Meshes
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
Ioannis Kompatsiaris, Michael G. Strintzis
GRAPHITE
2006
ACM
13 years 10 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
SI3D
2003
ACM
13 years 9 months ago
Smooth meshes for sketch-based freeform modeling
This paper describes a framework for introducing visually smooth surfaces into sketch-based freeform modeling systems. An existing sketch-based freeform modeling system generates ...
Takeo Igarashi, John F. Hughes