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» A kinematic approach to Kokotsakis meshes
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CAGD
2010
101views more  CAGD 2010»
13 years 5 months ago
A kinematic approach to Kokotsakis meshes
A Kokotsakis mesh is a polyhedral structure consisting of an n-sided central polygon P0 surrounded by a belt of polygons in the following way: Each side ai of P0 is shared by an a...
Hellmuth Stachel
ICPR
2008
IEEE
14 years 6 months ago
Fast and precise kinematic skeleton extraction of 3D dynamic meshes
Shape skeleton extraction is a fundamental preprocessing task in shape-based pattern recognition. This paper presents a new algorithm for fast and precise extraction of kinematic ...
Jean-Philippe Vandeborre, Julien Tierny, Mohamed D...
CVPR
2007
IEEE
14 years 6 months ago
Marker-less Deformable Mesh Tracking for Human Shape and Motion Capture
We present a novel algorithm to jointly capture the motion and the dynamic shape of humans from multiple video streams without using optical markers. Instead of relying on kinemat...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
ICWL
2007
Springer
13 years 11 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
ACCV
2010
Springer
12 years 12 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco