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» A linear estimation method for 3D pose and facial animation ...
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TOG
2010
75views more  TOG 2010»
13 years 4 months ago
Example-based facial rigging
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Hao Li, Thibaut Weise, Mark Pauly
MICCAI
2010
Springer
13 years 4 months ago
Model-Based Multi-view Fusion of Cinematic Flow and Optical Imaging
Bioluminescence imaging (BLI) offers the possibility to study and image biology at molecular scale in small animals with applications in oncology or gene expression studies. Here ...
Mickael Savinaud, Martin de La Gorce, Serge Maitre...
CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
15 years 1 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
14 years 5 days ago
Gaze Tracking by Using Factorized Likelihoods Particle Filtering and Stereo Vision
This paper describes a non-intrusive method to estimate the gaze direction of a person by using stereo cameras. First, facial features are tracked with an adapted particle filter...
Erik Pogalin, André Redert, Ioannis Patras,...
ISMAR
2006
IEEE
14 years 3 days ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on of...
Gabriele Bleser, Harald Wuest, Didier Stricker