We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Large-scale information processing environments must rapidly search through massive streams of raw data to locate useful information. These data streams contain textual and numeri...
Ian Gorton, Justin Almquist, Nick Cramer, Jereme H...
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...