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» A media computation course for non-majors
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CHI
2002
ACM
14 years 5 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
ACMSE
2000
ACM
13 years 10 months ago
Hyperscenarios: a framework for active narrative
Scenarios are narratives that illustrate future possibilities, such as proposed systems or plans, and help policy makers and designers choose among alternative courses of action. ...
Reginald L. Hobbs, Colin Potts

Lecture Notes
456views
15 years 3 months ago
Wireless and Mobile Networking
The lecture notes cover the following topics, CSE 574S Wireless and Mobile Networking: Course Overview, Wireless Networking Trends, A Review of Key Wireless Physical Layer Co...
Raj Jain
SAC
2000
ACM
13 years 10 months ago
XML Dataspaces for Mobile Agent Coordination
This paper presents XMARS, a programmable coordination architecture for Internet applications based on mobile agents. In XMARS, agents coordinate – both with each other and with...
Giacomo Cabri, Letizia Leonardi, Franco Zambonelli
JOT
2008
114views more  JOT 2008»
13 years 5 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer