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» A megamodel for Software Process Line modeling and evolution
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CANDC
2005
ACM
13 years 6 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
TOMS
1998
148views more  TOMS 1998»
13 years 4 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
ANCS
2007
ACM
13 years 8 months ago
Ruler: high-speed packet matching and rewriting on NPUs
Programming specialized network processors (NPU) is inherently difficult. Unlike mainstream processors where architectural features such as out-of-order execution and caches hide ...
Tomas Hruby, Kees van Reeuwijk, Herbert Bos
BPSC
2007
171views Business» more  BPSC 2007»
13 years 5 months ago
XML Databases: Principles and Usage
Originally XML was used as a standard protocol for data exchange in computing. The evolution of information technology has opened up new situations in which XML can be used to aut...
Jaroslav Pokorný
DATE
2010
IEEE
195views Hardware» more  DATE 2010»
13 years 6 months ago
Cool MPSoC programming
Abstract--This paper summarizes a special session on multicore/multi-processor system-on-chip (MPSoC) programming challenges. Wireless multimedia terminals are among the key driver...
Rainer Leupers, Lothar Thiele, Xiaoning Nie, Bart ...