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ICS
2010
Tsinghua U.
13 years 10 months ago
Large-scale FFT on GPU clusters
A GPU cluster is a cluster equipped with GPU devices. Excellent acceleration is achievable for computation-intensive tasks (e.g. matrix multiplication and LINPACK) and bandwidth-i...
Yifeng Chen, Xiang Cui, Hong Mei
VEE
2010
ACM
238views Virtualization» more  VEE 2010»
13 years 11 months ago
Optimizing crash dump in virtualized environments
Crash dump, or core dump is the typical way to save memory image on system crash for future offline debugging and analysis. However, for typical server machines with likely abund...
Yijian Huang, Haibo Chen, Binyu Zang
VISSYM
2004
13 years 7 months ago
Isosurface Computation Made Simple
This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
Valerio Pascucci
PC
2007
161views Management» more  PC 2007»
13 years 5 months ago
High performance combinatorial algorithm design on the Cell Broadband Engine processor
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...
CGF
2008
165views more  CGF 2008»
13 years 5 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita