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CVPR
2007
IEEE
14 years 7 months ago
Closed-Loop Tracking and Change Detection in Multi-Activity Sequences
We present a novel framework for tracking of a long sequence of human activities, including the time instances of change from one activity to the next, using a closed-loop, non-li...
Bi Song, Namrata Vaswani, Amit K. Roy Chowdhury
CVPR
2009
IEEE
15 years 27 days ago
Joint Depth and Alpha Matte Optimization via Fusion of Stereo and Time-of-Flight Sensor
We present a new approach to iteratively estimate both high-quality depth map and alpha matte from a single image or a video sequence. Scene depth, which is invariant to illumin...
Jiejie Zhu (University of Kentucky), Miao Liao (Un...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 10 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
CAE
2010
13 years 24 days ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
SIGGRAPH
1998
ACM
13 years 10 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec