Real-time, static and dynamic hand gesture learning and recognition makes it possible to have computers recognize hand gestures naturally. This creates endless possibilities in the...
Todd C. Alexander, Hassan S. Ahmed, Georgios C. An...
— The state-of-the-art in control of hand prosthetics is far from optimal. The main control interface is represented by surface electromyography (EMG): the activation potentials ...
Francesco Orabona, Claudio Castellini, Barbara Cap...
Vision-based m,otion captu.ring of hand articulation i s - a ch,allengin,g task, since th,e hand presents a m,otion of high, degrees of freedom.. Model-based approach,es could he ...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...