Abstract This paper proposes an approach for reducing the computational complexity of a model-predictive-control strategy for discrete-time hybrid systems with discrete inputs only...
Bostjan Potocnik, Gasper Music, Igor Skrjanc, Boru...
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
Reinforcement learning problems are commonly tackled with temporal difference methods, which use dynamic programming and statistical sampling to estimate the long-term value of ta...