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» A new speaker identification algorithm for gaming scenarios
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ICASSP
2011
IEEE
12 years 8 months ago
A new speaker identification algorithm for gaming scenarios
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Hoang Do, Ivan Tashev, Alex Acero
AVBPA
2003
Springer
121views Biometrics» more  AVBPA 2003»
13 years 10 months ago
Enhanced VQ-Based Algorithms for Speech Independent Speaker Identification
Abstract. Weighted distance measure and discriminative training are two different approaches to enhance VQ-based solutions for speaker identification. To account for varying import...
Ningping Fan, Justinian P. Rosca
ICMCS
2007
IEEE
177views Multimedia» more  ICMCS 2007»
13 years 8 months ago
Robust Analysis and Weighting on MFCC Components for Speech Recognition and Speaker Identification
Mismatch between training and testing data is a major error source for both Automatic Speech Recognition (ASR) and Automatic Speaker Identification (ASI). In this paper, we first ...
Xi Zhou, Yun Fu, Ming Liu, Mark Hasegawa-Johnson, ...
AAAI
2007
13 years 7 months ago
A New Algorithm for Generating Equilibria in Massive Zero-Sum Games
In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in ...
Martin Zinkevich, Michael H. Bowling, Neil Burch
KBSE
2007
IEEE
13 years 11 months ago
Feature location via information retrieval based filtering of a single scenario execution trace
The paper presents a semi-automated technique for feature location in source code. The technique is based on combining information from two different sources: an execution trace, ...
Dapeng Liu, Andrian Marcus, Denys Poshyvanyk, Vacl...