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» A new speaker identification algorithm for gaming scenarios
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ICASSP
2011
IEEE
12 years 9 months ago
A new speaker identification algorithm for gaming scenarios
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Hoang Do, Ivan Tashev, Alex Acero
AVBPA
2003
Springer
121views Biometrics» more  AVBPA 2003»
13 years 11 months ago
Enhanced VQ-Based Algorithms for Speech Independent Speaker Identification
Abstract. Weighted distance measure and discriminative training are two different approaches to enhance VQ-based solutions for speaker identification. To account for varying import...
Ningping Fan, Justinian P. Rosca
ICMCS
2007
IEEE
177views Multimedia» more  ICMCS 2007»
13 years 9 months ago
Robust Analysis and Weighting on MFCC Components for Speech Recognition and Speaker Identification
Mismatch between training and testing data is a major error source for both Automatic Speech Recognition (ASR) and Automatic Speaker Identification (ASI). In this paper, we first ...
Xi Zhou, Yun Fu, Ming Liu, Mark Hasegawa-Johnson, ...
AAAI
2007
13 years 8 months ago
A New Algorithm for Generating Equilibria in Massive Zero-Sum Games
In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in ...
Martin Zinkevich, Michael H. Bowling, Neil Burch
KBSE
2007
IEEE
14 years 1 days ago
Feature location via information retrieval based filtering of a single scenario execution trace
The paper presents a semi-automated technique for feature location in source code. The technique is based on combining information from two different sources: an execution trace, ...
Dapeng Liu, Andrian Marcus, Denys Poshyvanyk, Vacl...