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CVPR
2006
IEEE
13 years 11 months ago
3D Reconstruction of Background and Objects Moving on Ground Plane Viewed from a Moving Camera
We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidl...
Chang Yuan, Gérard G. Medioni
SI3D
1999
ACM
13 years 9 months ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
CGF
2010
267views more  CGF 2010»
13 years 2 months ago
Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time
We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated mu...
Christian Lipski, Christian Linz, Kai Berger, Anit...
TOG
2008
171views more  TOG 2008»
13 years 5 months ago
3D unsharp masking for scene coherent enhancement
We present a new approach for enhancing local scene contrast by unsharp masking over arbitrary surfaces under any form of illumination. Our adaptation of a well-known 2D technique...
Tobias Ritschel, Kaleigh Smith, Matthias Ihrke, Th...
VC
2008
94views more  VC 2008»
13 years 5 months ago
Virtual world explorations by using topological and semantic knowledge
This paper is dedicated to virtual world exploration techniques. Automatic camera control is important in many fields as computational geometry, visual servoing, robot motion, grap...
Dmitry Sokolov, Dimitri Plemenos