In this paper we present a package for implementing exact kinetic data structures built on objects which move along polynomial trajectories. We discuss how the package design was ...
Daniel Russel, Menelaos I. Karavelas, Leonidas J. ...
We present a framework for implementing geometric algorithms involving motion. It is written in C++ and modeled after and makes extensive use of CGAL (Computational Geometry Algor...
Leonidas J. Guibas, Menelaos I. Karavelas, Daniel ...
We study the problem of designing kinetic data structures (KDS's for short) when event times cannot be computed exactly and events may be processed in a wrong order. In tradi...
Mohammad Ali Abam, Pankaj K. Agarwal, Mark de Berg...
Background: The principles of protein folding and evolution pose problems of very high inherent complexity. Often these problems are tackled using simplified protein models, e.g. ...
We propose a new randomized algorithm for maintaining a set of clusters among moving nodes in the plane. Given a specified cluster radius, our algorithm selects and maintains a va...
Jie Gao, Leonidas J. Guibas, John Hershberger, Li ...