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» A performance controllable octree construction method
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ICPR
2008
IEEE
13 years 11 months ago
A performance controllable octree construction method
The conventional octree construction method is implemented iteratively at consecutive subdivision levels. The resultant octree models at different subdivision levels contain quite...
Zen Chen, Hong-Long Chou, Wen-Chao Chen
COMPGEOM
2003
ACM
13 years 10 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
COMGEO
2006
ACM
13 years 4 months ago
Cost prediction for ray shooting in octrees
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Boris Aronov, Hervé Brönnimann, Allen ...
TVCG
2011
188views more  TVCG 2011»
12 years 11 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
SMC
2010
IEEE
202views Control Systems» more  SMC 2010»
13 years 3 months ago
Evaluating the performance of nonnegative matrix factorization for constructing semantic spaces: Comparison to latent semantic a
—This study examines the ability of nonnegative matrix factorization (NMF) as a method for constructing semantic spaces, in which the meaning of each word is represented by a hig...
Akira Utsumi