We present an efficient multigrid algorithm that is adequate to solve a heavy linear system given in cloth simulation. Although multigrid has been successfully applied to the Pois...
Physically based modeling of deformable objects such as cloth or human tissue has grown to be very important for virtual simulations. However, interactive simulation of these nonl...
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...