This paper addresses the problem of robust optimal multi-view triangulation. We propose an abstract framework, as well as a practical algorithm, which finds the best 3D reconstruc...
This paper presents a practical method for finding the provably globally optimal solution to numerous problems in projective geometry including multiview triangulation, camera rese...
In this paper we are concerned with developing a practical parallel algorithm for Delaunay triangulation that works well on general distributions, particularly those that arise in...
Abstract. This paper describes the design and implementation of a practical parallel algorithm for Delaunay triangulation that works well on general distributions. Although there h...
Guy E. Blelloch, Jonathan C. Hardwick, Gary L. Mil...
—A new parameter-free graph-morphology-based segmentation algorithm is proposed to address the problem of partitioning a 3D triangular mesh into disjoint submeshes that correspon...