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» A programming environment for behavioural animation
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JVCA
2002
180views more  JVCA 2002»
13 years 3 months ago
A programming environment for behavioural animation
Behavioural models offer the ability to simulate autonomous agents like organisms and living beings. Psychological studies have showed that the human behaviour can be described by...
Frédéric Devillers, Stéphane ...
GAMEON
2003
13 years 5 months ago
A System for Creating Simple Character Behaviours
We introduce a real-time character animation system which is currently used in an augmented reality environment for the fast creation of simple character behaviour. By placing and...
Stefan Grünvogel, Stephan Schwichtenberg
CGF
2000
197views more  CGF 2000»
13 years 3 months ago
Modelling Virtual Cities Dedicated to Behavioural Animation
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
Gwenola Thomas, Stéphane Donikian
IFIP
1992
Springer
13 years 7 months ago
Defining the Dynamic Behaviour of Animated Interfaces
This paper presents Whizz, a system for building animated interactive applications. We describe its musical metaphor, and its underlying model based on streams and events. We anal...
Stéphane Chatty
ECAL
2007
Springer
13 years 9 months ago
Fear and the Behaviour of Virtual Flocking Animals
The paper investigates the role of an affective system as part of an ethologically-inspired action-selection mechanism for virtual animals in a 3D interactive graphics environment....
Carlos Delgado-Mata, Ruth Aylett