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CG
2006
Springer
13 years 4 months ago
A realtime immersive application with realistic lighting: The Parthenon
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
PADS
2005
ACM
13 years 10 months ago
RINSE: The Real-Time Immersive Network Simulation Environment for Network Security Exercises
The RINSE simulator is being developed to support large-scale network security preparedness and training exercises, involving hundreds of players and a modeled network composed of...
Michael Liljenstam, Jason Liu, David M. Nicol, You...
GRAPHITE
2003
ACM
13 years 9 months ago
Real-time image based lighting in software using HDR panoramas
We present a system allowing real-time image based lighting based on HDR panoramic images. The system performs time-consuming diffuse light calculations in a preprocessing step, w...
Jonas Unger, Magnus Wrenninge, Mark Ollila
SIGGRAPH
2000
ACM
13 years 9 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
SIGGRAPH
1998
ACM
13 years 8 months ago
The Office of the Future: A Unified Approach to Image-based Modeling and Spatially Immersive Displays
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...