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CAGD
2005
86views more  CAGD 2005»
13 years 4 months ago
A robust algorithm for finding the real intersections of three quadric surfaces
Zhiqiang Xu, Xiaoshen Wang, Xiao-Diao Chen, Jia-Gu...
COMPGEOM
2001
ACM
13 years 8 months ago
The convex hull of ellipsoids
The treatment of curved algebraic surfaces becomes more and more the focus of attention in Computational Geometry. We present a video that illustrates the computation of the conve...
Nicola Geismann, Michael Hemmer, Elmar Schöme...
VMV
2004
165views Visualization» more  VMV 2004»
13 years 6 months ago
Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing
Visualizing iso-surfaces of volumetric data sets is becoming increasingly important for many practical applications. One crucial task in iso-surface ray tracing is to find the cor...
Gerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Frie...
DAGSTUHL
2010
13 years 6 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
ECCV
2004
Springer
14 years 6 months ago
Camera Calibration from the Quasi-affine Invariance of Two Parallel Circles
Abstract. In this paper, a new camera calibration algorithm is proposed, which is from the quasi-affine invariance of two parallel circles. Two parallel circles here mean two circl...
Yihong Wu, Haijiang Zhu, Zhanyi Hu, Fuchao Wu