Sciweavers

29 search results - page 4 / 6
» A robust inside-out approach for 3D interaction with large d...
Sort
View
TVCG
2012
215views Hardware» more  TVCG 2012»
11 years 8 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...
CHI
2009
ACM
14 years 18 days ago
CThru: exploration in a video-centered information space for educational purposes
We present CThru, a self-guided video-based educational environment in a large multi-display setting. We employ a video-centered approach, creating and combining multimedia conten...
Hao Jiang, Alain Viel, Meekal Bajaj, Robert A. Lue...
TITB
2008
152views more  TITB 2008»
13 years 5 months ago
Region of Interest and Multiresolution for Volume Rendering
Medical image interpretation is facing an important challenge resulting from the continuously increasing amount of imaging data. Innovations in medical image visualization are nece...
Sébastien Piccand, Rita Noumeir, Eric Paque...
ICIP
2009
IEEE
14 years 6 months ago
Display-camera Calibration From Eye Reflections
We present a novel technique for calibrating displaycamera systems from reflections in the user's eyes. Displaycamera systems enable a range of vision applications that need ...
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
13 years 10 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges