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» A roughness measure for 3D mesh visual masking
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TMM
2010
143views Management» more  TMM 2010»
13 years 14 days ago
A Comparison of Perceptually-Based Metrics for Objective Evaluation of Geometry Processing
Recent advances in 3D graphics technologies have led to an increasing use of processing techniques on 3D meshes, such as filtering, compression, watermarking, simplification, defor...
Guillaume Lavoué, Massimiliano Corsini
3DPVT
2004
IEEE
13 years 9 months ago
Enhanced Vector Quantization for Data Reduction and Filtering
Modern automatic digitizers can sample huge amounts of 3D data points on the object surface in a short time. Point based graphics is becoming a popular framework to reduce the car...
Stefano Ferrari, Iuri Frosio, Vincenzo Piuri, N. A...
CGF
2002
135views more  CGF 2002»
13 years 5 months ago
Slow Growing Subdivision (SGS) in Any Dimension: Towards Removing the Curse of Dimensionality
In recent years subdivision methods have been one of the most successful techniques applied to the multi-resolution representation and visualization of surface meshes. Extension t...
Valerio Pascucci
VISUALIZATION
2003
IEEE
13 years 11 months ago
Visibility based methods and assessment for detail-recovery
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
Marco Tarini, Paolo Cignoni, Roberto Scopigno
TVCG
2011
196views more  TVCG 2011»
13 years 19 days ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews