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GIS
2004
ACM
14 years 6 months ago
A serverless 3D world
Online multi-participant virtual-world systems have attracted significant interest from the Internet community but are hindered by their inability to efficiently support interacti...
Egemen Tanin, Aaron Harwood, Hanan Samet, Sarana N...
TVCG
2012
202views Hardware» more  TVCG 2012»
11 years 7 months ago
Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans
—We propose a novel approach for the reconstruction of urban structures from 3D point clouds with an assumption of Manhattan World (MW) building geometry; i.e., the predominance ...
Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes
CVPR
2011
IEEE
13 years 1 months ago
3D Motion Reconstruction for Real-World Camera Motion
This paper addresses the problem of 3D motion reconstruction from a series of 2D projections under low reconstructibility. Reconstructibility defines the accuracy of a 3D reconst...
Yingying Zhu, Mark Cox, Simon Lucey
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
12 years 8 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
CW
2005
IEEE
13 years 10 months ago
The Interactive 3D BreakAway Map: A navigation and examination aid for multi-floor 3D worlds
In this paper, we propose the Interactive 3D BreakAway Map (I3BAM), an extension of the wellknown Worlds In Miniature [6]. The I3BAM supports user navigation in virtual buildings ...
Luca Chittaro, Vijay Kumar Gatla, Subramanian Venk...