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GRAPHICSINTERFACE
2001
13 years 7 months ago
Realistic and Controllable Fire Simulation
We introduce a set of techniques that are used together to produce realistic-looking animations of burning objects. These include a new method for simulating spreading on polygona...
Philippe Beaudoin, Sébastien Paquet, Pierre...
FMSB
2008
142views Formal Methods» more  FMSB 2008»
13 years 7 months ago
Generic Reactive Animation: Realistic Modeling of Complex Natural Systems
Abstract. Natural systems, such as organs and organisms, are largescale complex systems with numerous elements and interactions. Modeling such systems can lead to better understand...
David Harel, Yaki Setty
SIBGRAPI
2007
IEEE
13 years 12 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
IEEECGIV
2006
IEEE
13 years 11 months ago
Stretch It - Realistic Smooth Skinning
Smooth Skinning is still the most popular method for the animation of deformable human and creature characters. It has became almost an industry standard because of its intuitiven...
Xiaosong Yang, Jian J. Zhang
PG
2002
IEEE
13 years 10 months ago
A Simple Method for Modeling Wrinkles on Human Skin
Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are ...
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita