Energy consumption is a critical design issue in real-time systems, especially in battery- operated systems. Maintaining high performance, while extending the battery life between...
Multicore architectures, which have multiple processing units on a single chip, have been adopted by most chip manufacturers. Most such chips contain on-chip caches that are share...
Unique challenges are present when one tries to build distributed real-time applications using standard o -the-shelf systems which are in common use but are not necessarily design...
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
ÐReal-time middleware services must guarantee predictable performance under specified load and failure conditions, and ensure graceful degradation when these conditions are violat...